Low res rock and roll.

  The music to the video games that I played as a kid has always held a special place in my heart.  They were these tiny ear worms that rattled around in my head during that brief time before a person starts buying their own music.  Sure, there was always the music on the radio, or my parent’s CD collection to rummage through, but the music on those games felt like it was just for me.  We’re talking 8-bit and 16-bit era here.  Metroid, Castlevania, Final Fantasy, any of the Mario Bros, Zelda, Mega Man, and too many more to list. Lately I’ve been trying to teach myself to use this chiptune creator called MilkyTracker (here’s a link if you’re interested. It’s 100% free).  I wondered how hard it would be to create an 8-bit version of one of the newer Hague songs called “Dino”.  I spent a handful of hours figuring out how to stumble my way through the program and plugged away at it on weekends and in the wee hours before work.   Here’s what I ended up with. -Jeff The Hague – Dino (chiptune version):...